![]() Typically, stages involve a large central platform with ledges and one or more smaller platforms, as well as blast lines above, below and to the left and right of the visible area. Stages range in size from the large Temple and New Pork City to the small Onett and Brinstar. ![]() Included in all games other than the first are a small number of past stages - stages from a previous Smash game with no major alterations. Additionally, not every playable character has a stage from their own universe. Brawl, stages derived from games without associated playable characters were introduced, namely Smashville and Hanenbow, while PictoChat represents a Nintendo DS utility interface. Melee introduced two Smash Bros universe stages - Battlefield and Final Destination. Most stages, like Princess Peach's Castle, are derived from places in playable characters' universes. series, most versus mode stages are available from the start, while a small number must be unlocked by completing certain objectives. ![]() Within all the games of the Super Smash Bros. ![]()
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